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Showing posts from March, 2026

Your Manager Isn't Asking You to Work Harder. Here's What They Need.

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TL;DR: In 8 minutes, you'll learn how to stop assuming every new request means "work harder" and start asking the three priority questions that turn overwhelming workloads into focused impact—so you create more value without burning out. Your manager just added another project to your plate. You're already working at capacity. Your first thought: "Don't they see how hard I'm working? Why are they asking for more?" Here's what they probably actually mean: work differently. Not more hours. Not superhuman effort. Different choices about where your time creates the most value. The Game Development Team That Heard "More" When We Said "Different" Years ago, I led process changes for game development teams. We wanted clearer expectations at each development stage and better communication about whether projects were on track. The change was straightforward: show us rough draft animations by the midpoint milestone. That way we c...

Adaptive Project Planning: Stop Treating Plans as Contracts

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TL;DR: In 8 minutes, you'll learn how to stop defending outdated plans and start using adaptive project planning checkpoints to measure progress against outcomes instead of schedules, so your team can pivot when reality changes. Years ago, I worked on a game development team attempting something ambitious. We were integrating 3D assets for a traditionally 2D player base. Our designer constantly requested changes and refinements. The development team grew increasingly frustrated as nothing matched our carefully constructed project plan. Eventually, I sat down with the designer and asked a direct question: "Specifically, what about our current build fails to meet market needs?" The response was devastating: nearly everything. We had invested months following our plan precisely because it was the plan. We avoided deviation. The team remained locked into executing predetermined steps, even as evidence mounted that those steps led nowhere productive. I told the designer:...